Monday, September 11, 2006
Jake at the Gates
I plan to create a kind of 3D rendered game scene in which a player character, Jake Bloodstone, attempts to infiltrate the underground fortress of his sworn nemesis, Zachary Killgore. A polyhedron shaped object will shatter and he/you will be forced to reassemble the pieces appropriately before you can place them into the empty eye socket of a statue guardian. This will then act as a kind of key, opening the threshold. The scene will be accompanied by cinematic music and should produce a spooky feeling of danger and intrigue.